Development early version/Demo -Placeholder Name-


game features:

- player and spell system

- infinite rooms

-timer mechanic, after certain amount of time, you die

Enemies:

     -Ghost. Has 4 states: idle, invisible, attacking and vulnerable.

     -skeleton. Basic  melee enemy that attacks you

     -fireball. Slowly comes towards you and explodes. Dies after 20 seconds

-overcharge (spell system) works by holding a certain amount of time, you “overcharge” your spell. For more mana you get a significantly better effect

-random rooms; after completing each one, you get teleported to a new one

Files

1.exe 90 MB
1 day ago
1.pck 2.3 MB
1 day ago

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