Development early version/Demo -Placeholder Name-
GAMEPLAY PROTOTYPE » Devlog
game features:
- player and spell system
- infinite rooms
-timer mechanic, after certain amount of time, you die
Enemies:
-Ghost. Has 4 states: idle, invisible, attacking and vulnerable.
-skeleton. Basic melee enemy that attacks you
-fireball. Slowly comes towards you and explodes. Dies after 20 seconds
-overcharge (spell system) works by holding a certain amount of time, you “overcharge” your spell. For more mana you get a significantly better effect
-random rooms; after completing each one, you get teleported to a new one
Files
1.exe 90 MB
1 day ago
1.pck 2.3 MB
1 day ago
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GAMEPLAY PROTOTYPE
this is a gameplay prototype. a lot of things will be changed and new features will be added.
| Status | In development |
| Author | addictedtosand |
| Tags | Roguelike |
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